Sciweavers

CANDC
2009
ACM
14 years 6 months ago
Children's storytelling and programming with robotic characters
We introduce mixed physical and digital authoring environments for children, which invite them to create stories with enriched drawings that are programmed to control robotic char...
Kimiko Ryokai, Michael Jongseon Lee, Jonathan Mica...
CANDC
2009
ACM
14 years 6 months ago
Predicting successful completion of online collaborative animation projects
Online creative collaboration projects are started every day, but many fail to produce new artifacts of value. In this poster, we address the question of why some of these project...
Kurt Luther, Kevin Ziegler, Kelly E. Caine, Amy Br...
CANDC
2009
ACM
14 years 6 months ago
Understanding the creative conversation: modeling to engagement
This workshop is aimed at describing the elusive creative process: addressing models and of creative practice, from art to craft, from dance to education. In particular, we wish t...
David A. Shamma, Dan Perkel, Kurt Luther
CANDC
2009
ACM
14 years 6 months ago
A quantitative analysis of the collective creativity in playing 20-questions games
Creativity is an important ingredient in problem solving, and problem solving is an important activity for both individuals and societies. This paper discusses our novel approach ...
Wen Dong, Taemie Kim, Alex Pentland
CANDC
2009
ACM
14 years 6 months ago
Growing and destroying the worth of ideas
This paper presents a novel computational approach to the study of creativity. In particular, it discusses a modeling framework that addresses the worth of ideas ascribed by agent...
Ricardo Sosa, John S. Gero, Kyle Jennings
CANDC
2009
ACM
14 years 6 months ago
STOLEN!: categories of in-context response to unauthorized reuse of user-generated media
In this poster, we describe the current findings of a workin-progress that seeks to understand the normative climate that arises within user-generated media communities when contr...
Eric Cook, Ingrid Erickson, Jennifer Thom-Santelli
CANDC
2009
ACM
14 years 6 months ago
Cultivating creativity in tangible interaction design
As part of a larger team developing collaborations between computing and the arts, the co-authors created a general education undergraduate course, Tangible Interaction Design. We...
Fred G. Martin, Karen E. Roehr
CANDC
2009
ACM
14 years 6 months ago
Exploring illuminative systems in informal networks of adults
Whenever we feel those ‘higher’ and hard to define sensations like synchronicity, love, wholeness, and appreciation is this a pattern or illuminative system that is part of a ...
Amy K. Scatliff
CANDC
2009
ACM
14 years 6 months ago
RiTa: creativity support for computational literature
The RiTa Toolkit for Computation Literature is a suite of open-source components, tutorials, and examples, providing support for a range of tasks related to the practice of creati...
Daniel C. Howe