We present 3D video fragments, a dynamic point sample framework for real-time free-viewpoint video. By generalizing 2D video pixels towards 3D irregular point samples we combine t...
In this paper we introduce a novel approach for progressive transmission of three-dimensional (3D) triangular meshes. This algorithm is based on a new reversing approach of the ir...
Polyhedral mesh surfaces are widely utilized to represent objects reconstructed from 3D ranged images. In computer-aided engineering, it is desired to not only observe but also me...
Very large polygonal models are frequently used in scientific computing, mechanical engineering, or virtual medicine. An effective technique to handle these large models is occlus...
When interacting with natural or urban environments there are many situations where the ability to access data in real time becomes relevant. Augmented Reality (AR) technologies a...
The Binet formula gives a natural way for Fibonacci numbers to be viewed as a function of a complex variable. We experimentally study the complex dynamics of the Fibonacci numbers...
This work presents a stratification approach for modeling two-dimensional cell complexes. It introduces the concept of combinatorial stratification and uses the Handlebody theory ...