Arc splines are G1 continuous curves made of circular arcs and straight-line segments. They have the advantages that the curvature of an arc spline is known and controlled at all ...
Three-dimensional fractals consisting of constellations of spheres can be constructed by iterative sphere inversions. Three methods are explored in this brief artistic statement. ...
Many applications of geometry processing and computer vision rely on geometric properties of curves, particularly their curvature. Several methods have already been proposed to est...
We describe a trainable, hand-drawn symbol recognizer based on a multi-layer recognition scheme. Symbols are internally represented as binary templates. An ensemble of four differ...
Sketch-based user interfaces provide a more direct and convenient way for interacting with computers, especially for performing graphical tasks. Most computer programs provide a m...
Early in the development of Computer Graphics it was realized that projective geometry was well suited for the representation of transformations. Now, it seems that another change...
Sketch recognition systems are currently being developed for many domains, but can be time consuming to build if they are to handle the intricacies of each domain. In order to aid...
In this paper, we present a novel constrained texture mapping method based on the harmonic map. We first project the surface of a 3D model on a planar domain by an angle-based-fla...
Yanwen Guo, Jin Wang, Hanqiu Sun, Xiufen Cui, Quns...
One main challenge in building interpreters for hand-drawn sketches is the task of parsing a sketch to locate the individual symbols. Many existing pen-based systems avoid this pr...
Leslie Gennari, Levent Burak Kara, Thomas F. Staho...
This article discusses an enhanced polygonization algorithm for variational implicit surfaces. The polygonization scheme is a simple hierarchical adaptation of the Marching Cubes ...