We present an evaluation of pattern languages as tools for participatory design, based on three criteria, derived from the work of Christopher Alexander: empowering users, generat...
Andy Dearden, Janet Finlay, Liz Allgar, Barbara Mc...
In this paper, we describe an evaluation of the Palette, a presentation tool that was reported at CHI '99. The Palette allows presenters to quickly access digital presentatio...
Low-fidelity paper prototyping has proven to be a useful technique for designing for graphical user interfaces [1]. Wizard of Oz prototyping for other input modalities, such as sp...
In large screen projection environments, inexpensive wireless input devices can not match the performance of standard desktop interactive devices. We added buttons and a radio tra...
Duncan Cavens, Florian Vogt, Sidney Fels, Michael ...
Navigational Blocks provide a tangible user interface for applications such as information kiosks. Orientation, movement, and relative position of electronically and microprocesso...
Ken Camarata, Ellen Yi-Luen Do, Mark D. Gross, Bri...
This work explores how comparing web navigation histories between two people and presenting the results to them might allow them to gain insight about each other. We developed a p...
Mark Bilezikjian, John C. Tang, James Bo Begole, N...
A prototype device is described that allows a user to understand and contemplate the inner workings of a common home appliance, the refrigerator. The device monitors select physic...
The lodestones and leylines interaction technique simplifies navigation in electronic spaces by coordinating physical and conceptual movementgently constraining motion to follow a...