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CI
2010
94views more  CI 2010»
13 years 9 months ago
Cognitive and Behavioral Model Ensembles for Autonomous Virtual Characters
Jeffrey S. Whiting, Jonathan Dinerstein, Parris K....
CI
2010
81views more  CI 2010»
13 years 10 months ago
Drama Management and Player Modeling for Interactive Fiction Games
A growing research community is working towards employing drama management components in story-based games. These components gently guide the story towards a narrative arc that imp...
Manu Sharma, Santiago Ontañón, Manis...
CI
2010
52views more  CI 2010»
13 years 10 months ago
Pattern Space Maintenance for Data Updates and Interactive Mining
Mengling Feng, Guozhu Dong, Jinyan Li, Yap-Peng Ta...
CI
2010
93views more  CI 2010»
13 years 10 months ago
Decision trees do not generalize to new variations
Yoshua Bengio, Olivier Delalleau, Clarence Simard
CI
2010
129views more  CI 2010»
14 years 17 days ago
On-Line Case-Based Planning
Some domains, such as real-time strategy (RTS) games, pose several challenges to traditional planning and machine learning techniques. In this paper, we present a novel on-line ca...
Santi Ontañón, Kinshuk Mishra, Neha ...