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CI
2010
94views more  CI 2010»
13 years 8 months ago
Cognitive and Behavioral Model Ensembles for Autonomous Virtual Characters
Jeffrey S. Whiting, Jonathan Dinerstein, Parris K....
CI
2010
81views more  CI 2010»
13 years 9 months ago
Drama Management and Player Modeling for Interactive Fiction Games
A growing research community is working towards employing drama management components in story-based games. These components gently guide the story towards a narrative arc that imp...
Manu Sharma, Santiago Ontañón, Manis...
CI
2010
52views more  CI 2010»
13 years 9 months ago
Pattern Space Maintenance for Data Updates and Interactive Mining
Mengling Feng, Guozhu Dong, Jinyan Li, Yap-Peng Ta...
CI
2010
93views more  CI 2010»
13 years 9 months ago
Decision trees do not generalize to new variations
Yoshua Bengio, Olivier Delalleau, Clarence Simard
CI
2010
129views more  CI 2010»
13 years 11 months ago
On-Line Case-Based Planning
Some domains, such as real-time strategy (RTS) games, pose several challenges to traditional planning and machine learning techniques. In this paper, we present a novel on-line ca...
Santi Ontañón, Kinshuk Mishra, Neha ...