Sciweavers

RT
2000
Springer
14 years 3 months ago
Weighted Importance Sampling Techniques for Monte Carlo Radiosity
Philippe Bekaert, Mateu Sbert, Yves D. Willems
RT
2000
Springer
14 years 3 months ago
Artistic Multiprojection Rendering
In composing hand-drawn images of 3D scenes, artists often alter the projection for each object in the scene independently, thereby generating multiprojection images. We present a...
Maneesh Agrawala, Denis Zorin, Tamara Munzner
RT
2000
Springer
14 years 3 months ago
Unified Approach to Prefiltered Environment Maps
Abstract. Different methods for prefiltered environment maps have been proposed, each of which has different advantages and disadvantages. We present a general notation for prefilt...
Jan Kautz, Pere-Pau Vázquez, Wolfgang Heidr...
PG
2000
IEEE
14 years 3 months ago
Progressive Geometry Compression for Meshes
A novel progressive geometry compression scheme is presented in the paper. In this scheme a mesh is represented as a base mesh followed by some groups of vertex split operations us...
Xinguo Liu, Hujun Bao, Qunsheng Peng, Pheng-Ann He...
CGI
1997
IEEE
14 years 3 months ago
An Algorithm for Polygon Subdivision Based on Vertex Normals
In order to achieve the impression of a smooth surface while rendering a polygon mesh, normal vector vectors may be provided in the vertices of the mesh that are the average of th...
Cornelius W. A. M. van Overveld, Brian Wyvill
SIGGRAPH
1998
ACM
14 years 3 months ago
The Office of the Future: A Unified Approach to Image-based Modeling and Spatially Immersive Displays
We introduce ideas, proposed technologies, and initial results for an office of the future that is based on a unified application of computer vision and computer graphics in a sys...
Ramesh Raskar, Greg Welch, Matt Cutts, Adam Lake, ...
SIGGRAPH
1998
ACM
14 years 3 months ago
Interactive Reflections on Curved Objects
Global view-dependent illumination phenomena, in particular reflections, greatly enhance the realism of computer-generated imagery. Current interactive rendering methods do not pr...
Eyal Ofek, Ari Rappoport
RT
1998
Springer
14 years 3 months ago
Canned Lightsources
Complex luminaries and lamp geometries can greatly increase the realism of synthetic images. Unfortunately, the correct rendering of illumination from complex lamps requires costly...
Wolfgang Heidrich, Jan Kautz, Philipp Slusallek, H...
GD
2000
Springer
14 years 3 months ago
FADE: Graph Drawing, Clustering, and Visual Abstraction
Aaron J. Quigley, Peter Eades