Sciweavers

SIGGRAPH
1993
ACM
14 years 3 months ago
Autocalibration for virtual environments tracking hardware
We describe two instances in which precise mechanical calibration of virtual environments equipment has been replaced by automated algorithmic calibration through software that en...
Stefan Gottschalk, John F. Hughes
SIGGRAPH
1993
ACM
14 years 3 months ago
Wavelet radiosity
Radiosity methods have been shown to be an effective means to solve the global illumination problem in Lambertian diffuse environments. These methods approximate the radiosity int...
Steven J. Gortler, Peter Schröder, Michael F....
SIGGRAPH
1993
ACM
14 years 3 months ago
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Thomas A. Funkhouser, Carlo H. Séquin
SIGGRAPH
1993
ACM
14 years 3 months ago
Leo: a system for cost effective 3D shaded graphics
A physically compact, low cost, high performance 3D graphics accelerator is presented. It supports shaded rendering of triangles and antialiased lines into a double-buffered 24-bi...
Michael F. Deering, Scott R. Nelson
SIGGRAPH
1993
ACM
14 years 3 months ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...
SIGGRAPH
1993
ACM
14 years 3 months ago
View interpolation for image synthesis
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Shenchang Eric Chen, Lance Williams
SIGGRAPH
1993
ACM
14 years 3 months ago
Imaging vector fields using line integral convolution
Imaging vector fields has applications in science, art, image processing and special effects. An effective new approach is to use linear and curvilinear filtering techniques to ...
Brian Cabral, Leith Casey Leedom
SIGGRAPH
1993
ACM
14 years 3 months ago
Smooth transitions between bump rendering algorithms
A method is describedfor switching smoothly between rendering algorithms as required by the amount of visible surface detail. The result will be more realism with less computation...
Barry G. Becker, Nelson L. Max
SC
1993
ACM
14 years 3 months ago
Scientific visualization of chemical systems
Within the past few years, computer graphics has played a decisive role in transforming the field of molecular modeling into an intemaiional industry. While computer scientists ar...
Richard E. Gillilan, Bruce R. Land