Sciweavers

PG
2002
IEEE
14 years 4 months ago
Augmenting Computer Graphics with Haptics for the Visualization of Vessel Networks
Current visualization methods of volume angiograms are limited in their ability to display vessel connectivity and depth information readily available in the data set. In this wor...
Dingrong Yi, Vincent Hayward
PG
2002
IEEE
14 years 4 months ago
The Light Field Oracle
We present the light field oracle, a novel mathematical concept for the acquisition, processing and representation of light fields. We first compute a hierarchical representati...
Reto Lütolf, Bernt Schiele, Markus H. Gross
PG
2002
IEEE
14 years 4 months ago
Pattern-Based Texture Metamorphosis
Ziqiang Liu, Ce Liu, Heung-Yeung Shum, Yizhou Yu
PG
2002
IEEE
14 years 4 months ago
Example-Based Caricature Generation with Exaggeration
In this paper, we present a system that automatically generates caricatures from input face images. From example caricatures drawn by an artist, our caricature system learns how a...
Lin Liang, Hong Chen, Ying-Qing Xu, Heung-Yeung Sh...
PG
2002
IEEE
14 years 4 months ago
Interactive Rendering of Translucent Objects
This paper presents a rendering method for translucent objects, in which view point and illumination can be modified at interactive rates. In a preprocessing step the impulse res...
Hendrik P. A. Lensch, Michael Goesele, Philippe Be...
PG
2002
IEEE
14 years 4 months ago
On-Line Graphics Recognition
A novel and fast shape classification and regularization algorithm for on-line sketchy graphics recognition is proposed. We divided the on-line graphics recognition process into f...
Xiangyu Jin, Liu Wenyin, Jianyong Sun, Zhengxing S...
PG
2002
IEEE
14 years 4 months ago
Texture Mapping with a Jacobian-Based Spatially-Variant Filter
In this paper, we describe a new method to map a texture on a surface with a spatially-variant filter. Our filter takes into consideration the effects of anisotropy using a Jaco...
Ke Deng, Jingdan Zhang, Lifeng Wang, Baining Guo
PG
2002
IEEE
14 years 4 months ago
Facial Expression Space Learning
Animation of facial speech and expressions has experienced increased attention recently. Most current research focuses on techniques for capturing, synthesizing, and retargeting f...
Erika Chuang, Hrishi Deshpande, Christoph Bregler
PG
2002
IEEE
14 years 4 months ago
An Efficient Brush Model for Physically-Based 3D Painting
Figure 1: Calligraphy made with our system This paper presents a novel 3D brush model consisting of a skeleton and a surface, which is deformed through constrained energy minimiza...
Nelson Siu-Hang Chu, Chiew-Lan Tai
PG
2002
IEEE
14 years 4 months ago
A Divide and Conquer Algorithm for Triangle Mesh Connectivity Encoding
We propose a divide and conquer algorithm for the single resolution encoding of triangle mesh connectivity. Starting from a boundary edge we grow a zig-zag strip which divides the...
Ioannis P. Ivrissimtzis, Christian Rössl, Han...