A sliding-window dynamic frameproof code is a scheme for discouraging the piracy of digital broadcasts through the use of digital fingerprinting. In this paper we formally defin...
An anamorphic image appears distorted from all but a few viewpoints. They have been studied by artists and architects since the early fifteenth century. Computer graphics opens t...
We describe a system for the animation of a skeleton-controlled articulated object that preserves the fine geometric details of the object skin and conforms to the characteristic ...
Ofir Weber, Olga Sorkine, Yaron Lipman, Craig Gots...
This paper presents an experience report on a novel approach for a course on intermediate and advanced computer graphics topics. The approach uses Teachlet Tutorials, a combinatio...
In this paper, we propose novel GPU accelerated algorithms for interactive point-based rendering (PBR) and high-quality shading of transparent point surfaces. By introducing the c...
Inter-object occlusion is inherent to 3D environments and is one of the challenges of using 3D instead of 2D computer graphics for visualization. Based on an analysis of this effe...
The winged- and half- edge data structures are commonly used representations for polyhedron models. Due to the complexity, students in an introductory to computer graphics course ...
On account of the enormous amounts of rules that can be produced by data mining algorithms, knowledge post-processing is a difficult stage in an association rule discovery process....
Julien Blanchard, Bruno Pinaud, Pascale Kuntz, Fab...
This paper presents a robust non-blind watermarking scheme for subdivision surfaces. The algorithm works in the frequency domain, by modulating spectral coefficients of the subdi...