Ethnographic studies of the home revealed the fundamental roles that physical locations and context play in how household members understand and manage conventional information. Y...
Kathryn Elliot, Mark Watson, Carman Neustaedter, S...
In this paper we present a visually compelling and informative cartoon rendering style for liquid animations. Our style is inspired by animations such as Futurama,1 The Little Mer...
Ashley M. Eden, Adam W. Bargteil, Tolga G. Gokteki...
One significant problem in tile-based texture synthesis is the presence of conspicuous seams in the tiles. The reason is that the sample patches employed as primary patterns of t...
Acquired data often provides the best knowledge of a material’s bidirectional reflectance distribution function (BRDF). Its integration into most real-time rendering systems re...
There are many algorithms in non-photorealistic rendering for representing an image as a composition of small objects. In this paper, we focus on the specific case where the obje...
Modeling 3D objects and scenes is an important part of computer graphics. One approach to modeling is projecting binary patterns onto the scene in order to obtain correspondences ...
- The erosive action of rivers and seas has immense influence on the appearance of the physical landscape. However, the creation of several important river and coastal features are...
- A graph drawing algorithm for the Game of Sprouts is presented. The algorithm guarantees that the polylines that connect graph nodes are drawn smoothly and that they maintain rea...
- In this paper, we describe a 3D modeling program called RMBL3D, Realistic Maps Built like Legos, which manipulates the architectural repetition in building structures to produce ...
- We describe the algorithms we have developed to automatically generate street networks and building plots in the automatic procedural creation of a realistic city. Our system fir...