The force-update-rate requirements of transparent rendering of virtual environments are in conflict with the computational cost required for computing complex interactions betwee...
We present a real-time algorithm for rendering translucent objects of arbitrary shapes. We approximate the scattering of light inside the objects using the diffusion equation, whi...
Yajun Wang, Jiaping Wang, Nicolas Holzschuch, Kart...
It is a common practice to model an object for detection tasks as a boosted ensemble of many models built on features of the object. In this context, features are defined as subre...
Tracking of deformable objects like humans is a basic operation in many surveillance applications. Objects are detected as they enter the field of view of the camera and they are ...
Paul J. Withagen, Klamer Schutte, Frans C. A. Groe...
We present a robust algorithm for point tracking on deformable objects. The key elements are the use of orientation selective rank features (ranklets), local filter adaptation and...
Fabrizio Smeraldi, Alessio Del Bue, Lourdes de Aga...
This paper presents a new statistical model for detecting and tracking deformable objects such as pedestrians, where large shape variations induced by local shape deformation can ...
This paper presents a method to perform 2D deformable object tracking using the boundary element method (BEM). BEM, like the finite element method (FEM), is a technique to model a...
We propose a novel approach to reconstruct complete
3D deformable models over time by a single depth camera,
provided that most parts of the models are observed by the
camera at...