Abstract: GEMINI (Generic Environment for Multilingual Interactive Natural Interfaces) is an EC funded research project. The goal of GEMINI is to provide a flexible platform for t...
Stefan W. Hamerich, Yu-Fang H. Wang, Volker Schube...
Discourse chunking is a simple way to segment dialogues according to how dialogue participants raise topics and negotiate them. This paper explains a method for arranging dialogue...
We address appropriate user modeling in order to generate cooperative responses to each user in spoken dialogue systems. Unlike previous studies that focus on user’s knowledge o...
Given the growing complexity of tasks that spoken dialogue systems are trying to handle, Reinforcement Learning (RL) has been increasingly used as a way of automatically learning ...
We describe SCoT, a Spoken Conversational Tutor, which has been implemented in order to investigate the advantages of natural language in tutoring, especially spoken language. SCo...
Karl Schultz, Brady Clark, Heather Pon-Barry, Eliz...
We present tutorial dialogue systems in two different domains that demonstrate the use of dialogue management and deep natural language processing techniques. Generation technique...
Myroslava Dzikovska, Charles B. Callaway, Elaine F...
We describe an approach to the use of case-based techniques for natural language understanding and for action planning in a system for dialogue between a human and a robot, which ...
In dialogue systems, it is necessary to decode the user input into semantically meaningful units. These semantical units, usually Dialogue Acts (DA), are used by the system to pro...
This paper reports on the creation of the multimodal NIMITEK corpus of affected behavior in human-machine interaction and its role in the development of the NIMITEK prototype syst...
This paper discusses how Information Extraction is used to understand and manage Dialogue in the EU-funded Companions project. This will be discussed with respect to the Senior Co...
Roberta Catizone, Alexiei Dingli, Hugo Pinto, Yori...