Human intelligence requires decades of full-time training before it can be reliably utilised in modern economies. In contrast, AI agents must be made reliable but interesting in r...
For the realistic simulation of embodied agents we need a model of emotion that represents both structural and dynamic aspects of emotional phenomena to serve as background suppor...
To improve human-computer interaction (HCI), computers need to recognize and respond properly to their user's emotional state. This is a fundamental application of affective c...
Egon L. van den Broek, Marleen H. Schut, Joyce H. ...
The modelling of affective behaviour and appropriate bodily expression to make synthetic characters more believable becomes important in many types of applications such as games, s...
Emotions play a critical role in creating engaging and believable characters to populate virtual worlds. Our goal is to create general computational models to support characters t...
This paper describes the implementation and evaluation of a framework for modeling emotions in complex, decision-making agents. Sponsored by U.S. Army Research Institute (ARI), th...
In this paper the emotional model of the humanoid Cynthea (Cybernetic Networked Humanoid Emotional Agent) robot is presented. The robot is explained at two levels: the cognitive l...
Expressive audio-visual synthetic characters are increasingly employed in research and commercial applications. However, the mechanism that people employ to interpret conflicting...
Emily Mower, Sungbok Lee, Maja J. Mataric, Shrikan...
Several emerging computer devices read bio-electrical signals (e.g., electro-corticographic signals, skin biopotential or facial muscle tension) and translate them into computer- ...