In this paper we present an initial user feedback study of the Road Rager prototype. Road Rager is a mixed reality game, designed to enable passengers in different cars to play aga...
We study a collaborative multicommodity flow game where individual players own capacity on the edges of the network and share this capacity to deliver commodities. We present memb...
We present a distribution-free model of incomplete-information games, both with and without private information, in which the players use a robust optimization approach to contend ...
We consider repeated games in which the player, instead of observing the action chosen by the opponent in each game round, receives a feedback generated by the combined choice of ...
The stationary set splitting game is a game of perfect information of length 1 between two players, unsplit and split, in which unsplit chooses stationarily many countable ordinal...
For the unbiased Maker-Breaker game, played on the hypergraph H, let τM (H) be the smallest integer t such that Maker can win the game within t moves (if the game is a Breaker’...
Dan Hefetz, Michael Krivelevich, Milos Stojakovic,...
We introduce and study online balanced coloring games on the random graph process. The game is played by a player we call Painter. Edges of the complete graph with n vertices are ...
Martin Marciniszyn, Dieter Mitsche, Milos Stojakov...
Let A and B be hypergraphs with a common vertex set V . In a (p, q, A ∪ B) Bart-Moe game, the players take turns selecting previously unclaimed vertices of V . The game ends whe...
Dan Hefetz, Michael Krivelevich, Tibor Szabó...
In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illust...
: This article proves the following result: Let G and G be graphs of orders n and n , respectively. Let G be obtained from G by adding to each vertex a set of n degree 1 neighbors....