A number of techniques for generating geometric models of human head and body are in use nowadays. Models of human characters are useful in computer games, virtual reality, and ma...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
Many engineering disciplines can profitably use large high-resolution geometric models whose computational requirements exceed current computer hardware capacities. This paper pre...
We introduce a new metaphor for learning spatial relations--the 3D puzzle. With this metaphor users learn spatial relations by assembling a geometric model themselves. For this pu...
Bernhard Preim, Felix Ritter, Oliver Deussen, Thom...
The 3D Object MEdiator (3DOME 3 ) offers two services for handling 3D models: a modelshop and a renderfarm. These services can be consulted through the Internet. The modelshop mee...
Arjan J. F. Kok, Joost van Lawick van Pabst, Hamid...
We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
The acquisition of geometric information from realworld objects has become a major way of modeling complex scenes and environments. Unfortunately, most optical methods for geometr...
This paper overviews our research on digital preservation of cultural assets and digital restoration of their original appearance. Geometric models are digitally achieved through ...
We present a novel geometric model for robot mapping based on shape. Shape similarity measure and matching techniques originating from computer vision are specially redesigned for ...
We present a novel geometric model for robot mapping suited for robots equipped with a laser range finder. The geometric representation is based on shape. Cyclic ordered sets of p...
Diedrich Wolter, Longin Jan Latecki, Rolf Lakä...
The faceting signal, defined in this paper as the difference signal between a rendering of the original geometric model and a simplified version of the geometric model, is respo...