: In ubiquitous environments computers and smart devices, especially the technical view on them, disappear and users are supported to concentrate on the tasks they actually intend ...
Abstract: The recent success of various Apple products affirms that usability engineering can be a beneficial asset in software product development. But considerable problems exi...
: Out-of-Home (OOH) advertising is currently advancing into a new era: “pervasive advertising” is one of the buzz words describing a soft change from the traditional push-only ...
: The era of ubiquitous and pervasive computing technology opens the world for new pervasive applications and services within the physical surroundings. Often users find themselves...
Abstract. In this paper we introduce SYGo, an innovative hide-andseek game which is part of the AMOGA research project of the University of Bonn in cooperation with and funded by D...
: In this paper we present eMir, digital signage (public electronic displays) that show human faces which react to audience emotion. Using a camera installed at the sign, the syste...
: We develop a method to create taxonomies in large social networks solely based on users group membership information. We illustrate our technique using an example of the Flickr p...
Marc Egger, Kai Fischbach, Peter A. Gloor, Andre L...