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36
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APGV
2008
ACM
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APGV 2008
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Brightness of the glare illusion
14 years 1 months ago
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www.mpi-inf.mpg.de
The glare illusion is commonly used in CG rendering, especially in game engines, to achieve a higher brightness than that of the maximum luminance of a display. In this work, we m...
Akiko Yoshida, Matthias Ihrke, Rafal Mantiuk, Hans...
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