Sciweavers

GRAPHICSINTERFACE
2009
13 years 10 months ago
Fast visualization of complex 3D models using displacement mapping
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
The-Kiet Lu, Kok-Lim Low, Jianmin Zheng
GRAPHICSINTERFACE
2009
13 years 10 months ago
Determining the benefits of direct-touch, bimanual, and multifinger input on a multitouch workstation
Multitouch workstations support direct-touch, bimanual, and multifinger interaction. Previous studies have separately examined the benefits of these three interaction attributes o...
Kenrick Kin, Maneesh Agrawala, Tony DeRose
GRAPHICSINTERFACE
2009
13 years 10 months ago
Fast low-memory streaming MLS reconstruction of point-sampled surfaces
We present a simple and efficient method for reconstructing triangulated surfaces from massive oriented point sample datasets. The method combines streaming and parallelization, m...
Gianmauro Cuccuru, Enrico Gobbetti, Fabio Marton, ...
GRAPHICSINTERFACE
2009
13 years 10 months ago
Structural differences between two graphs through hierarchies
This paper presents a technique for visualizing the differences between two graphs. The technique assumes that a unique labeling of the nodes for each graph is available, where if...
Daniel Archambault
GRAPHICSINTERFACE
2009
13 years 10 months ago
Heart rate control of exercise video games
Exercise video games combine entertainment and physical movement in an effort to encourage people to be more physically active. Multiplayer exercise games take advantage of the mo...
Tadeusz Stach, T. C. Nicholas Graham, Jeffrey Yim,...
GRAPHICSINTERFACE
2009
13 years 10 months ago
Sketch-based path design
We present Drive, a system for the conceptual layout of 3D path networks. Our sketch-based interface allows users to efficiently author path layouts with minimal instruction. Our ...
James McCrae, Karan Singh
GRAPHICSINTERFACE
2009
13 years 10 months ago
Separability of spatial manipulations in multi-touch interfaces
Multi-touch interfaces allow users to translate, rotate, and scale digital objects in a single interaction. However, this freedom represents a problem when users intend to perform...
Miguel A. Nacenta, Patrick Baudisch, Hrvoje Benko,...
GRAPHICSINTERFACE
2009
13 years 10 months ago
Mid-air text input techniques for very large wall displays
Traditional text input modalities, namely keyboards, are often not appropriate for use when standing in front of very large wall displays. Direct interaction techniques, such as h...
Garth Shoemaker, Leah Findlater, Jessica Q. Dawson...
GRAPHICSINTERFACE
2009
13 years 10 months ago
Exploring melodic variance in rhythmic haptic stimulus design
Haptic icons are brief, meaningful tactile or force stimuli designed to support the communication of information through the often-underutilized haptic modality. Challenges to pro...
Bradley A. Swerdfeger, Jennifer Fernquist, Thomas ...