We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
Multitouch workstations support direct-touch, bimanual, and multifinger interaction. Previous studies have separately examined the benefits of these three interaction attributes o...
We present a simple and efficient method for reconstructing triangulated surfaces from massive oriented point sample datasets. The method combines streaming and parallelization, m...
This paper presents a technique for visualizing the differences between two graphs. The technique assumes that a unique labeling of the nodes for each graph is available, where if...
Exercise video games combine entertainment and physical movement in an effort to encourage people to be more physically active. Multiplayer exercise games take advantage of the mo...
Tadeusz Stach, T. C. Nicholas Graham, Jeffrey Yim,...
We present Drive, a system for the conceptual layout of 3D path networks. Our sketch-based interface allows users to efficiently author path layouts with minimal instruction. Our ...
Multi-touch interfaces allow users to translate, rotate, and scale digital objects in a single interaction. However, this freedom represents a problem when users intend to perform...
Miguel A. Nacenta, Patrick Baudisch, Hrvoje Benko,...
Traditional text input modalities, namely keyboards, are often not appropriate for use when standing in front of very large wall displays. Direct interaction techniques, such as h...
Haptic icons are brief, meaningful tactile or force stimuli designed to support the communication of information through the often-underutilized haptic modality. Challenges to pro...
Bradley A. Swerdfeger, Jennifer Fernquist, Thomas ...