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IJCAI
2001
13 years 10 months ago
Dynamic Control Of Plans With Temporal Uncertainty
Certain planning systems that deal with quantitative time constraints have used an underlying Simple Temporal Problem solver to ensure temporal consistency of plans. However, many...
Paul H. Morris, Nicola Muscettola, Thierry Vidal
IJCAI
2001
13 years 10 months ago
Knowledge Extraction from Local Function Networks
Extracting rules from RBFs is not a trivial task because of nonlinear functions or high input dimensionality. In such cases, some of the hidden units of the RBF network have a ten...
Kenneth McGarry, Stefan Wermter, John MacIntyre
IJCAI
2001
13 years 10 months ago
Decision Procedures for Expressive Description Logics with Intersection, Composition, Converse of Roles and Role Identity
In the quest for expressive description logics for real-world applications, a powerful combination of constructs has so far eluded practical decision procedures: intersection and ...
Fabio Massacci
IJCAI
2001
13 years 10 months ago
Acquisition of Ontological Knowledge from Canonical Documents
This paper describes experiences with quasiautomated creation of a computational ontology for maritime information from a mixed collection of source material. Based on these exper...
Raphael M. Malyankar
IJCAI
2001
13 years 10 months ago
Using Text Classifiers for Numerical Classification
Consider a supervised learning problem in which examples contain both numerical- and text-valued features. To use traditional featurevector-based learning methods, one could treat...
Sofus A. Macskassy, Haym Hirsh, Arunava Banerjee, ...
IJCAI
2001
13 years 10 months ago
Graph Theoretical Characterization and Computation of Answer Sets
We give a graph theoretical characterization of answer sets of normal logic programs. We show that there is a one-to-one correspondence between answer sets and a special, non-stan...
Thomas Linke
IJCAI
2001
13 years 10 months ago
Multi-Agent Influence Diagrams for Representing and Solving Games
The traditional representations of games using the extensive form or the strategic (normal) form obscure much of the structure that is present in real-world games. In this paper, ...
Daphne Koller, Brian Milch
IJCAI
2001
13 years 10 months ago
Executing Reactive, Model-based Programs through Graph-based Temporal Planning
In the future, webs of unmanned air and space vehicles will act together to robustly perform elaborate missions in uncertain environments. We coordinate these systems by introduci...
Phil Kim, Brian C. Williams, Mark Abramson