Sciweavers

AAAI
2010
14 years 1 months ago
Learning Simulation Control in General Game-Playing Agents
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Hilmar Finnsson, Yngvi Björnsson
AAAI
2010
14 years 1 months ago
Voting Almost Maximizes Social Welfare Despite Limited Communication
In cooperative multiagent systems an alternative that maximizes the social welfare--the sum of utilities--can only be selected if each agent reports its full utility function. Thi...
Ioannis Caragiannis, Ariel D. Procaccia
AAAI
2010
14 years 1 months ago
SAP Speaks PDDL
In several application areas for Planning, in particular helping with the creation of new processes in Business Process Management (BPM), a major obstacle lies in the modeling. Ob...
Jörg Hoffmann, Ingo Weber, Frank Michael Kraf...
AAAI
2010
14 years 1 months ago
Robust Policy Computation in Reward-Uncertain MDPs Using Nondominated Policies
The precise specification of reward functions for Markov decision processes (MDPs) is often extremely difficult, motivating research into both reward elicitation and the robust so...
Kevin Regan, Craig Boutilier
AAAI
2010
14 years 1 months ago
Evolving Compiler Heuristics to Manage Communication and Contention
As computer architectures become increasingly complex, hand-tuning compiler heuristics becomes increasingly tedious and time consuming for compiler developers. This paper presents...
Matthew E. Taylor, Katherine E. Coons, Behnam Roba...
AAAI
2010
14 years 1 months ago
Gaussian Mixture Model with Local Consistency
Gaussian Mixture Model (GMM) is one of the most popular data clustering methods which can be viewed as a linear combination of different Gaussian components. In GMM, each cluster ...
Jialu Liu, Deng Cai, Xiaofei He
AAAI
2010
14 years 1 months ago
Biologically-Inspired Control for Multi-Agent Self-Adaptive Tasks
Decentralized agent groups typically require complex mechanisms to accomplish coordinated tasks. In contrast, biological systems can achieve intelligent group behaviors with each ...
Chih-Han Yu, Radhika Nagpal
AAAI
2010
14 years 1 months ago
Filtering Bounded Knapsack Constraints in Expected Sublinear Time
We present a highly efficient incremental algorithm for propagating bounded knapsack constraints. Our algorithm is based on the sublinear filtering algorithm for binary knapsack c...
Yuri Malitsky, Meinolf Sellmann, Radoslaw Szymanek
AAAI
2010
14 years 1 months ago
Recognizing Multi-Agent Activities from GPS Data
Recent research has shown that surprisingly rich models of human behavior can be learned from GPS (positional) data. However, most research to date has concentrated on modeling si...
Adam Sadilek, Henry A. Kautz