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ATAL
2006
Springer
14 years 3 months ago
The cost of social agents
In this paper we follow the BOID (Belief, Obligation, Intention, Desire) architecture to describe agents and agent types in Defeasi
Guido Governatori, Antonino Rotolo, Vineet Padmana...
ATAL
2006
Springer
14 years 3 months ago
TANDEM - a design method for integrating web services into multi-agent systems
This paper introduces a new design method for multi-agent systems (MAS) that incorporate logic programming. The DigitalFriend is an example of a MAS with a built-in logic language...
Steve Goschnick, Sandrine Balbo, Leon Sterling, Ch...
ATAL
2006
Springer
14 years 3 months ago
Cognitive agents based simulation for decisions regarding human team composition
This paper proposes to use cognitive multi-agent based simulation to facilitate human team formation decision processes. The models of organizational actors are acquired by a data...
Bruno Gonçalves, António Lopes, Sofi...
ATAL
2006
Springer
14 years 3 months ago
Auctioning transformable goods
In this paper we explore whether an auctioneer/buyer may benefit from introducing his transformability relationships (some goods can be transformed into others at a transformation...
Andrea Giovannucci, Juan A. Rodríguez-Aguil...
ATAL
2006
Springer
14 years 3 months ago
Information-theoretic approaches to branching in search
Deciding what to branch on at each node is a key element of search algorithms. We present four families of methods for selecting what question to branch on. They are all informati...
Andrew Gilpin, Tuomas Sandholm
ATAL
2006
Springer
14 years 3 months ago
Distributed navigation in an unknown physical environment
We address the problem of navigating from an initial node to a goal node by a group of agents in an unknown physical environment. In such environments mobile agents must physicall...
Arnon Gilboa, Amnon Meisels, Ariel Felner
ATAL
2006
Springer
14 years 3 months ago
Balancing the needs of players and spectators in agent-based commentary systems
We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...
Dan Fielding, Brian Logan, Steve Benford
ATAL
2006
Springer
14 years 3 months ago
Probabilistic policy reuse in a reinforcement learning agent
We contribute Policy Reuse as a technique to improve a reinforcement learning agent with guidance from past learned similar policies. Our method relies on using the past policies ...
Fernando Fernández, Manuela M. Veloso
ATAL
2006
Springer
14 years 3 months ago
Competing sellers in online markets: reserve prices, shill bidding, and auction fees
In this paper, we consider competition between sellers offering similar items in concurrent online auctions, where each seller must set its individual auction parameters (such as ...
Enrico H. Gerding, Alex Rogers, Rajdeep K. Dash, N...