Learning to play the guitar is difficult. We proposed a system that assists people learning to play the guitar using augmented reality. This system shows a learner how to correct...
In this article we present an interaction tool, based on the Magic Lenses technique, that allows a 3D scene to be affected dynamically given contextual information, for example, t...
This paper describes an augmented reality (AR) multimodal interface that uses speech and paddle gestures for interaction. The application allows users to intuitively arrange virtu...
Sylvia Irawati, Scott Green, Mark Billinghurst, An...
In this paper, we introduce the outline of “The MR-PreViz Project” performed in Japan. In the pre-production process of filmmaking, PreViz, pre-visualizing the desired scene b...
We present a set of mobile augmented reality interaction techniques for authoring situated media: multimedia and hypermedia that are embedded within the physical environment. Our ...
Transitional Interfaces have emerged as a new way to interact and collaborate between different interaction spaces such as Reality, Virtual Reality and Augmented Reality. In this ...
In this paper, we propose a method for overlaying an arbitrary texture image onto a surface of a plain T-shirt worn by a user. For overlaying arbitrary textures onto the surface o...
We describe an architecture for coping with latency and asynchrony of multisensory events in interactive virtual environments. We propose to decompose multisensory interactions in...
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on of...