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IVA
2009
Springer
14 years 6 months ago
Issues in Dynamic Generation of Sign Language Utterances for a Web 2.0 Virtual Signer
Annelies Braffort, Jean-Paul Sansonnet, Cyril Verr...
IVA
2009
Springer
14 years 6 months ago
Human-Centered Distributed Conversational Modeling: Efficient Modeling of Robust Virtual Human Conversations
Currently, applications that focus on providing conversations with virtual humans require extensive work to create robust conversational models. We present a new approach called Hu...
Brent Rossen, Scott Lind, Benjamin Lok
IVA
2009
Springer
14 years 6 months ago
Mediating Performance through Virtual Agents
This paper presents the process of creation of virtual agents used in a virtual reality performance. The performance aimed to investigate how drama and performance could inform the...
Gabriella Giannachi, Marco Gillies, Nick Kaye, Dav...
IVA
2009
Springer
14 years 6 months ago
Spectators, a Joy to Watch
Ionut Damian, Kathrin Janowski, Dominik Sollfrank
IVA
2009
Springer
14 years 6 months ago
Teaching Computers to Conduct Spoken Interviews: Breaking the Realtime Barrier with Learning
Abstract. Several challenges remain in the effort to build software capable of conducting realtime dialogue with people. Part of the problem has been a lack of realtime flexibili...
Gudny Ragna Jonsdottir, Kristinn R. Thóriss...
IVA
2009
Springer
14 years 6 months ago
An Immersive Approach to Evaluating Role Play
Lynne E. Hall, Ruth Aylett, Ana Paiva
IVA
2009
Springer
14 years 6 months ago
Real-Time Crying Simulation
Wijnand van Tol, Arjan Egges
IVA
2009
Springer
14 years 6 months ago
Expression of Moral Emotions in Cooperating Agents
Moral emotions have been argued to play a central role in the emergence of cooperation in human-human interactions. This work describes an experiment which tests whether this insig...
Celso M. de Melo, Liang Zheng, Jonathan Gratch
IVA
2009
Springer
14 years 6 months ago
Spontaneous Avatar Behavior for Human Territoriality
Abstract. The challenge of making a virtual world believable includes a requirement for AI entities which autonomously react to a dynamic environment. After the breakthroughs in be...
Claudio Pedica, Hannes Högni Vilhjálms...
IVA
2009
Springer
14 years 6 months ago
Methodologies for the User Evaluation of the Motion of Virtual Humans
Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
Sander E. M. Jansen, Herwin van Welbergen