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MLDM
2009
Springer
14 years 6 months ago
PMCRI: A Parallel Modular Classification Rule Induction Framework
In a world where massive amounts of data are recorded on a large scale we need data mining technologies to gain knowledge from the data in a reasonable time. The Top Down Induction...
Frederic T. Stahl, Max A. Bramer, Mo Adda
MLDM
2009
Springer
14 years 6 months ago
The Needles-in-Haystack Problem
We consider a new data mining problem of detecting the members of a rare class of data, the needles, that have been hidden in a set of records, the haystack. Besides the haystack, ...
Katherine Moreland, Klaus Truemper
ICMI
2009
Springer
162views Biometrics» more  ICMI 2009»
14 years 6 months ago
Multi-modal features for real-time detection of human-robot interaction categories
Social interactions unfold over time, at multiple time scales, and can be observed through multiple sensory modalities. In this paper, we propose a machine learning framework for ...
Ian R. Fasel, Masahiro Shiomi, Pilippe-Emmanuel Ch...
EDUTAINMENT
2009
Springer
14 years 6 months ago
Exploring Children's Perceptions of the Robots
In order to introduce robots into education field appropriately, it is necessary to consider the children‘s perceptions of the robots. In this study, the researchers developed th...
Yi-Chun Lin, Tzu-Chien Liu, Maiga Chang, Shiau-Pin...
EDUTAINMENT
2009
Springer
14 years 6 months ago
Matchmaker: Interpersonal Touch in Gaming
Acts of interpersonal touch – a touch shared between two people – are used by couples to communicate in a simple and emotionally intimate way. In this paper, we argue that the ...
Cody Watts, Ehud Sharlin, Peter Woytiuk
EDUTAINMENT
2009
Springer
14 years 6 months ago
Towards Intelligent Computer Assisted Educational Role-Play
This paper investigates how graphically displayed intelligent virtual actors, mobile devices and innovative interaction modalities can support and enhance educational role-play as ...
Mei Yii Lim, Ruth Aylett, Sibylle Enz, Michael Kri...
EDUTAINMENT
2009
Springer
14 years 6 months ago
Game-Like Simulations for Online Adaptive Learning: A Case Study
Serious games are becoming a powerful tool in education. However, there are still open issues needing further research to generalize the use of videogames and game-like simulations...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
EDUTAINMENT
2009
Springer
14 years 6 months ago
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Jon Preston, Briana Morrison
EDUTAINMENT
2009
Springer
14 years 6 months ago
Music-Making and Musical Comprehension with Robotic Building Blocks
Being able to express oneself musically and experiment with music composition is traditionally determined by one’s ability to play an actual instrument with a certain degree of c...
Niels Kristian Bærendsen, Carsten Jessen, Ja...