Abstract: Most modern computer applications should run on heterogeneous platforms and, moreover, objects and respective code should be easily interchangeable between distinct platf...
We seek to support the development of open, distributed applications from patible software abstractions. In order to rigorously specify these abstractions, we are elaborating a for...
Markus Lumpe, Jean-Guy Schneider, Oscar Nierstrasz
This paper describes an object-orientated simulation approach towards an integrated planning of production systems. The main obstacle for an integrated use of simulation over diff...
We have developed an object model that facilitates the development of shared virtual environments. We have implemented our object model on top of COM and OLE Automation and facili...
Manny Vellon, Kirk Marple, Don Mitchell, Steven Dr...
In this paper we present a recursion-theoretic denotational semantics for Featherweight Java. Our interpretation is based on a formalization of the object model of Castagna, Ghelli...
Abstract: A closer look at typical information systems shows that relatively simple routines often contribute significantly to the overall expenses of the software development proc...
A new information-theoretic approach is presented for finding the pose of an object in an image. The technique does not require information about the surface properties of the ob...
Recognition systems attempt to recover information about the identity of observed objects and their location in the environment. A fundamental problem in recognition is pose estima...
When we model a phenomenon we apply a perspective on the phenomenon. The perspective decides which properties we include in the model. It also decides how we conceive a phenomenon ...
Abstract. We present a method for 3D object modeling and recognition which is robust to scale and illumination changes, and to viewpoint variations. The object model is derived fro...