The GALILEO-system is a developmental state-of-the-art rigid body simulation tool with a strong bias to the simulation of unilateral contacts for virtual reality applications. On ...
Our new out-of-order processor simulator, FastSim, uses two innovations to speed up simulation 8–15 times (vs. Wisconsin SimpleScalar) with no loss in simulation accuracy. First...
Abstract. A system for interactive, 3–D, craniofacial surgery simulation is presented. It is used for the 3–D simulation of osteotomies of the facial and skull bones and for th...
We consider the problem of simulation preorder/equivalence between infinite-state processes and finite-state ones. We prove that simulation preorder (in both directions) and simu...
Continuous system dynamics can be described by, possibly large, systems of di erential equations. These can be either ordinary di erential equations (ODEs) or contain algebraic con...
Scientific visualization and simulation frameworks mostly use data/event flow mechanisms for simulation specification, control, and interactivity. Even though object orientation p...
One of the major overheads that prohibits the wide spread deployment of parallel discrete event simulation PDES is the need to synchronize the distributed processes in the simulat...
Narayanan V. Thondugulam, Dhananjai Madhava Rao, R...
This work implements and analyses a highway traffic flow simulation based on continuum modeling of traffic dynamics. A traffic-flow simulation was developed and mapped onto a para...
A high performance six degree-of-freedom magnetic levitation haptic interface device has been integrated with a physically-based dynamic rigid-body simulation to enable realistic ...
We have developed a set of performance prediction tools which help to estimate the achievable speedups from parallelizing a sequential simulation. The tools focus on two important...