In order to develop technology that promotes social interaction rather than isolation, we are exploring the space between board games and video games. We created a hybrid game tha...
This paper describes design directions for ubiquitous computing to facilitate social interaction. The study focuses on elders coping with cognitive decline and their caregivers, b...
In the contemporary information-saturated world, there is a need for an easier, faster, and more social way to keep office workers updated and better aware of surrounding activiti...
Marcin Wichary, Lucy T. Gunawan, Nele Van den Ende...
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...