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GRAPHICSINTERFACE
2008
14 years 27 days ago
PNG1 triangles for tangent plane continuous surfaces on the GPU
Improving the visual appearance of coarse triangle meshes is usually done with graphics hardware with per-pixel shading techniques. Improving the appearance at silhouettes is inhe...
Christoph Fünfzig, Kerstin Müller, Diann...
HAPTICS
2005
IEEE
14 years 5 months ago
A Closest Point Algorithm for Parametric Surfaces with Global Uniform Asymptotic Stability
— We present an algorithm that determines the point on a convex parametric surface patch that is closest to a given (possibly moving) point. Any initial point belonging to the su...
Volkan Patoglu, R. Brent Gillespie
ICRA
2006
IEEE
148views Robotics» more  ICRA 2006»
14 years 5 months ago
Surface Patch Reconstruction via Curve Sampling
This paper introduces a method that reconstructs a surface patch by sampling along three concurrent curves on the surface with a touch sensor. These data curves, each lying in a d...
Yan-Bin Jia, Liangchuan Mi, Jiang Tian