Sciweavers

POS
1998
Springer
14 years 3 months ago
DynamO: Dynamic Objects with Persistent Storage
In light of advances in processor and networking technology, especially the emergence of network attached disks, the traditional client-server architecture becomes suboptimal for ...
Jiong Yang, Silvia Nittel, Wei Wang 0010, Richard ...
IICS
2009
Springer
14 years 6 months ago
Splitting Overlay Network for Peer-to-Peer-based Massively Multiplayer Online Games
: Massively Multiplayer Online Games (MMOGs) gradually become one of the most popular internet applications. Traditional client-server architecture is widely used in MMOGs’ deplo...
Cheng Liu, Wentong Cai