Realistic modeling of the interaction between surgical instruments and human organs has been recognized as a key requirement in the development of high-fidelity surgical simulato...
Earlier work with a 1-D tactile transducer demonstrated that lateral skin deformation is sufficient to produce sensations similar to those felt when brushing a finger against a ...
Human sensitivity to height differences in textured surfaces is on the order of microns. Research on human texture perception requires texture samples with precisely controlled mi...
When we recognize objects, multiple sensory information (e.g., visual, auditory, and haptic) is used with fusion. For example, both eyes and hands provide relevant information abo...
Transparent haptic rendering of the contact between a tool and its environment requires very frequent update of the contact forces acting on the tool. Given a rigid tool and a def...
In this paper, we propose a new haptic interface based on measurement of two-dimensional patterns of myoelectric potentials on a surface of a forearm. A myoelectric signal is an e...
Creating accurate haptic models of physical devices is critical to improving the realism and immersiveness of virtual environments. This paper addresses the problem of modeling th...
When a human recognize length of an object while exploring it with their index finger, haptic and visual sensation both provide information for estimating the length of the object...
Knob turning is a common task that should influence the design of human-machine interfaces such as prosthetic arms, teleoperated robots, and virtual environments. This study exam...
The sensation of touch is divided into kinesthetic and tactile sensation. It is important for a touch sensation device to present both types of sensations. We mounted an electrota...