In this paper, we address the problems of adaptive schema mappings between different peers in peer-to-peer network and searching for interesting data residing at different peers ba...
We begin with a number of basic facts about creativity and a brief history of the idea. These provide criteria that any definition of the term should meet and help guide us to a n...
We begin by reviewing current spatial approaches to CSCW (mediaspaces, spatial video conferencing, collaborative virtual environments and telepresence applications) and classifyin...
Steve Benford, Chris Brown, Gail Reynard, Chris Gr...
Programmable logic is widely used, for applications ranging from eld-upgradable subsystems to advanced uses such as recon gurable computing platforms which are modi able at run-tim...
We describe an approach to the development of a digital library system that is founded on a number of basic principles. In particular, we discuss the critical role of metadata in ...
Alexa T. McCray, Marie E. Gallagher, Michael A. Fl...
In this paper, we describe the design and implementation of an integrated architecture for cache systems that scale to hundreds or thousands of caches with thousands to millions o...
Renu Tewari, Michael Dahlin, Harrick M. Vin, Jonat...
We present an efficient and scalable technique for spatiotemporal segmentation of long video sequences using a hierarchical graph-based algorithm. We begin by oversegmenting a vol...
Matthias Grundmann, Vivek Kwatra, Mei Han, Irfan E...
Software engineers continually strive to develop tools and techniques to manage the complexity that is inherent in software systems. In this article, we argue that intelligent agen...
In this paper we present novel algorithms for computing scenes and within-scene structures in films. We begin by mapping insights from film-making rules and experimental results f...
Statistical debugging uses lightweight instrumentation and statistical models to identify program behaviors that are strongly predictive of failure. However, most software is most...