This paper describes an e-mail system for wearable computing environments. In this system, we extend the conventional mail format and the server/client(browser) architecture by co...
This paper examines the parallels in the development of the watch and the wearable computer. It discusses how the locations where the watch was worn on the body has changed over t...
Inspired by perception in biological systems, distribution of a massive amount of simple sensing devices is gaining more support in detection applications. A focus on fusion of se...
Kristof Van Laerhoven, Albrecht Schmidt, Hans-Wern...
3D visualizations will soon be important wearable computer applications. However, 3D interaction can be problematic, especially in a wearable computing environment. We evaluated f...
David M. Krum, Rob Melby, William Ribarsky, Larry ...
Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
This paper proposes the design rationale of a wearable display that is able to convey the behavioral typology of its wearers by merging insights from wearable computing, aesthetic...
We introduce, characterize and test a vision-based dead-reckoning system for wearable computing that allows to track the user’s trajectory in an unknown and non-instrumented envi...
Daniel Roggen, Reto Jenny, Patrick de la Hamette, ...
We introduce the “WUI-Toolkit” as a framework to support and ease the development of wearable user interfaces (WUIs). The toolkit presents a first step towards a model-driven...
Wearable technology presents a wealth of new HCI issues. In particular, this paper addresses the impact of the physical interaction between the user's body and the device...