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TOG
2002
128views more  TOG 2002»
13 years 7 months ago
Modelling with implicit surfaces that interpolate
We introduce new techniques for modelling with interpolating implicit surfaces. This form of implicit surface was first used for problems of surface reconstruction [24] and shape ...
Greg Turk, James F. O'Brien
VC
2008
88views more  VC 2008»
13 years 7 months ago
Evolution of T-spline level sets for meshing non-uniformly sampled and incomplete data
Given a large set of unorganized point sample data, we propose a new framework for computing a triangular mesh representing an approximating piecewise smooth surface. The data may ...
Huaiping Yang, Bert Jüttler
CGF
2010
198views more  CGF 2010»
13 years 7 months ago
Feature Preserving Mesh Generation from 3D Point Clouds
We address the problem of generating quality surface triangle meshes from 3D point clouds sampled on piecewise smooth surfaces. Using a feature detection process based on the cova...
Nader Salman, Mariette Yvinec, Quentin Méri...
WSCG
2001
120views more  WSCG 2001»
13 years 8 months ago
Towards Interactivity on Texturing Implicit Surfaces: A Distributed Approach
We describe a distributed system for texture mapping implicit surfaces. The method uses a particle system associated with the gradient vector field of the function that defines an...
Ruben Zonenschein, Jonas Gomes, Luiz Velho, Noemi ...
VMV
2001
161views Visualization» more  VMV 2001»
13 years 8 months ago
Efficient Generation of 3-D Models Out of Depth Maps
Depth reconstruction or acquisition with a 3-D camera results in a video sequence where each pixel of a frame is annotated with a depth value. We propose an approach to combine th...
Fabian Ernst, Cornelius W. A. M. van Overveld, Pio...
SIGGRAPH
1995
ACM
13 years 11 months ago
Polygonization of non-manifold implicit surfaces
A method is presented to broaden implicit surface modeling. The implicit surfaces usually employed in computer graphics are two dimensional manifolds because they are defined by r...
Jules Bloomenthal, Keith Ferguson
3DIM
1997
IEEE
13 years 11 months ago
Multi-Resolution Geometric Fusion
Geometric fusion of multiple sets of overlapping surface measurements is an important problem for complete 3D object or environment modelling. Fusion based on a discrete implicit ...
Adrian Hilton, John Illingworth
SMI
1999
IEEE
155views Image Analysis» more  SMI 1999»
13 years 11 months ago
Multi-Layer Implicit Garment Models
This paper presents a new way to model clothing worn by articulated implicit characters. A scalar field is produced using ellipsoids as primitives. Isosurfaces are then used to pl...
Roberto E. Pérez-Urbiola, Isaac Rudom&iacut...
CGI
1999
IEEE
13 years 11 months ago
A Field Interpolated Texture Mapping Algorithm for Skeletal Implicit Surfaces
We address the problem of texture mapping implicit surfaces. Recent work in providing 2D mappings for implicit surfaces maps points from a auxiliary parametric surface to the impl...
Mark Tigges, Brian Wyvill
RT
2001
Springer
13 years 12 months ago
Differential Point Rendering
In this paper, we propose a solution to adapt the differential point rendering technique developed by Kalaiah and Varshney to implicit surfaces. Differential point rendering was i...
Aravind Kalaiah, Amitabh Varshney