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GW
2003
Springer

Evaluating Multimodal Interaction Patterns in Various Application Scenarios

14 years 4 months ago
Evaluating Multimodal Interaction Patterns in Various Application Scenarios
In this work, we present the results of a comparative user study evaluating multimodal user interactions with regard to two different operation scenarios: a desktop Virtual-Reality application (DVA) and an automotive infotainment application (AIA). Besides classical tactile input devices, like touch-screen and key-console, the systems can be controlled by natural speech as well as by hand and head gestures. Concerning both domains, we have found out that experts tend to use tactile devices, but normal users and beginners prefer combinations of more advanced input possibilities. Complementary actions most often occurred in DVA, whereas in AIA, the use of redundant input clearly dominates the set of multimodal interactions. Concerning time relations, the indi
Frank Althoff, Gregor McGlaun, Manfred K. Lang, Ge
Added 06 Jul 2010
Updated 06 Jul 2010
Type Conference
Year 2003
Where GW
Authors Frank Althoff, Gregor McGlaun, Manfred K. Lang, Gerhard Rigoll
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