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ICMCS
1999
IEEE

A Scalable System for 3D Audio Ray Tracing

14 years 4 months ago
A Scalable System for 3D Audio Ray Tracing
Though several approaches in sound processing are denoted as 3D audio very few of them generate high quality 3D audio information which allows listeners to exactly locate sound sources in three dimensional space. We present an approach to enhance sound by high quality 3D audio information through acoustic ray tracing where 3D audio is o ine processed with digital lters of a head-related transfer function. The basic approach computes a xed sound source for xed listener. This approach is extended to generate 3D audio for moving listeners in interactive environments.
Wolfgang Mueller, Frank Ullmann
Added 03 Aug 2010
Updated 03 Aug 2010
Type Conference
Year 1999
Where ICMCS
Authors Wolfgang Mueller, Frank Ullmann
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