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PRESENCE
2002
105views more  PRESENCE 2002»
14 years 3 days ago
Modeling Real Objects Using Video See-Through Augmented Reality
This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
Joohi Lee, Gentaro Hirota, Andrei State
JMIV
1998
124views more  JMIV 1998»
14 years 3 days ago
Preserving Topology by a Digitization Process
The main task of digital image processing is to recognize properties of real objects based on their digital images. These images are obtained by some sampling device, like a CCD c...
Longin Jan Latecki, Christopher Conrad, Ari D. Gro...
CG
1999
Springer
14 years 3 days ago
Occlusion in collaborative augmented environments
Augmented environments superimpose computer enhancements on the real world. Such augmented environments are well suited for collaboration of multiple users. To improve the quality...
Anton L. Fuhrmann, Gerd Hesina, François Fa...
SIGGRAPH
1997
ACM
14 years 4 months ago
Moving objects in space: exploiting proprioception in virtual-environment interaction
Manipulation in immersive virtual environments is difficult partly because users must do without the haptic contact with real objects they rely on in the real world to orient them...
Mark R. Mine, Frederick P. Brooks Jr., Carlo H. S&...
RT
2001
Springer
14 years 4 months ago
Image-Based Reconstruction of Spatially Varying Materials
The measurement of accurate material properties is an important step towards photorealistic rendering. Many real-world objects are composed of a number of materials that often show...
Hendrik P. A. Lensch, Michael Goesele, Jan Kautz, ...
HRI
2006
ACM
14 years 6 months ago
FOCUS: a generalized method for object discovery for robots that observe and interact with humans
The essence of the signal-to-symbol problem consists of associating a symbolic description of an object (e.g., a chair) to a signal (e.g., an image) that captures the real object....
Manuela M. Veloso, Paul E. Rybski, Felix von Hunde...
HAPTICS
2006
IEEE
14 years 6 months ago
Assessing the Fidelity of Haptically Rendered Deformable Objects
A central element of surgical simulators is the generation of appropriate haptic feedback. Several factors influence this rendering process, which could potentially degrade the f...
Peter Leiskovsk, Matthias Harders, Gábor Sz...
ICCV
2003
IEEE
15 years 2 months ago
Dense Shape Reconstruction of a Moving Object under Arbitrary, Unknown Lighting
We present a method for shape reconstruction from several images of a moving object. The reconstruction is dense (up to image resolution). The method assumes that the motion is kn...
Denis Simakov, Darya Frolova, Ronen Basri
ICCV
2003
IEEE
15 years 2 months ago
Polarization-based Inverse Rendering from a Single View
This paper presents a method to estimate geometrical, photometrical, and environmental information of a singleviewed object in one integrated framework under fixed viewing positio...
Daisuke Miyazaki, Robby T. Tan, Kenji Hara, Katsus...