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CGVR
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CGVR 2006
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Local Z-Buffering Rendering in Large Complex Scenes
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- A novel output sensitive real-time rendering algorithm local Z-buffering for the large complex scenes is presented in this paper. A na
Xiaoxu Han
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CGVR 2006
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CGVR 2007
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Large Complex Scene
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Naive Algorithm
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Ray Casting
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Added
30 Oct 2010
Updated
30 Oct 2010
Type
Conference
Year
2006
Where
CGVR
Authors
Xiaoxu Han
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Researcher Info
Computer Graphics Study Group
Computer Vision