A novel educational environment for kids with autistic spectrum disorders (ASDs), namely NOESIS, is presented in this paper. NOESIS takes into account ASD kids’ individual chara...
A significant problem faced by dyslexic children is a lack of learning technologies designed to help children learn in settings when there is no personal teaching assistance. This...
As a part of many e-learning initiatives, a set of learning units must be arranged in a particular order to meet the learners’ requirements. This process is known as sequencing ...
This paper presents a Case-Based Reasoning approach for the personalized access and the students’ coauthoring tasks in on-line repositories of Learning Objects (LOs). The person...
Digital games are becoming a rising trend in eLearning due to their potential educational benefits. However, their application is hindered by issues such as their high production ...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
The Virtual Conductor is an artificial conducting system that uses real-time audio analysis of music played by musicians and uses this analysis to animate a virtual human that act...
Anton Nijholt, Dennis Reidsma, Rob Ebbers, Mark te...
Future collaborative learning technologies are characterized by the CSCL community as highly malleable and flexible. A promising approach for meeting these expectations is to use ...
Apparently computer technology is shifting its focus, with individual users not being the main target any more. The evolution of Web 2.0 technologies is promoting the development ...
In the context of the emerging paradigm of Lifelong Learning, competence-based learning is gradually attracting the attention of the Technology-Enhanced Learning community, since ...