— In this paper, two real-time pose tracking algorithms for rigid objects are compared. Both methods are 3D-model based and are capable of calculating the pose between the camera and an object with a monocular vision system. Here, special consideration has been put into defining and evaluating different performance criteria such as computational efficiency, accuracy and robustness. Both methods are described and a unifying framework is derived. The main advantage of both algorithms lie in their real-time capabilities (on standard hardware) whilst being robust to miss-tracking, occlusion and changes in illumination.
Andrew I. Comport, Danica Kragic, Éric Marc