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CHI
2003
ACM
14 years 8 months ago
Multimodal 'eyes-free' interaction techniques for wearable devices
Mobile and wearable computers present input/output problems due to limited screen space and interaction techniques. When mobile, users typically focus their visual attention on na...
Stephen A. Brewster, Joanna Lumsden, Marek Bell, M...
ISMAR
2006
IEEE
14 years 1 months ago
Robust gloves for 3D interaction in mobile outdoor AR environments
This paper describes the design of hand-worn gloves for interacting with mobile outdoor augmented reality systems. Most existing systems rely on more traditional 2D input devices ...
Wayne Piekarski, Ross Smith
3DIM
2005
IEEE
14 years 1 months ago
Determining Characteristic Views of a 3D Object by Visual Hulls and Hausdorff Distance
Nowadays, with the exponential growing of 3D object representations in private databases or on the web, it is all the more required to match these objects from some views. To impr...
Adrien Theetten, Jean-Philippe Vandeborre, Mohamed...
IROS
2009
IEEE
166views Robotics» more  IROS 2009»
14 years 2 months ago
2D micro teleoperation with force feedback
— This paper presents a 2D teleoperation task at microscales with force feedback. At this scale, two major problems arise while performing manipulation tasks: the lack of 3D real...
Aude Bolopion, Barthelemy Cagneau, Stephane R&eacu...
ACMACE
2011
ACM
12 years 7 months ago
Mobile 3D graphics and virtual reality interaction
Mobile devices such as smartphones and tablets offer great new possibilities for the creation of 3D games and virtual reality environments. However, interaction with objects in th...
Wolfgang Hürst, Matthias Helder