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FGR
2004
IEEE
164views Biometrics» more  FGR 2004»
13 years 11 months ago
Real-Time Pointing Gesture Recognition for an Immersive Environment
We present an algorithm for the real-time detection and interpretation of pointing gestures, performed with one or both arms. The pointing gestures are used as an intuitive tracki...
Roland Kehl, Luc J. Van Gool
VISUALIZATION
2005
IEEE
14 years 1 months ago
VolQD: Direct Volume Rendering of Multi-million Atom Quantum Dot Simulations
In this work we present a hardware-accelerated direct volume rendering system for visualizing multivariate wave functions in semiconducting quantum dot (QD) simulations. The simul...
Wei Qiao, David S. Ebert, Alireza Entezari, Marek ...
CVPR
2003
IEEE
14 years 9 months ago
Wide-baseline Multiple-view Correspondences
We present a novel approach for establishing multiple-view feature correspondences along an unordered set of images taken from substantially different viewpoints. While recently s...
Vittorio Ferrari, Tinne Tuytelaars, Luc J. Van Goo...
CVPR
2009
IEEE
14 years 1 months ago
Recovering Specular Surfaces Using Curved Line Images
We present a new shape-from-distortion framework for recovering specular (reflective/refractive) surfaces. While most existing approaches rely on accurate correspondences between 2...
Yuanyuan Ding, Jingyi Yu, Peter Sturm
CVPR
2009
IEEE
1131views Computer Vision» more  CVPR 2009»
15 years 2 months ago
Continuous Depth Estimation for Multi-view Stereo
Depth-map merging approaches have become more and more popular in multi-view stereo (MVS) because of their flexibility and superior performance. The quality of depth map used fo...
Yebin Liu (Tsinghua University), Xun Cao (Tsinghu...