Interactive 3D modeling is the process of building a 3D model of an object or a scene in real-time while the 3D (range) data is acquired. This is possible only if the computationa...
This paper shows how range-flow can help to estimate the elastic constants of complete objects. In our framework, the object is deformed actively by a robotic device pushing into ...
This paper presents a method that uses the level sets of volumes to reconstruct the shapes of 3D objects from range data. The strategy is to formulate 3D reconstruction as a stati...
The paper presents a joint sensing strategy that combines tactile probing and range imaging for the mapping of the elastic properties that characterize 3D deformable objects. A fee...
This paper tackles the problem of the computation of a planar polygonal curve from a digital planar curve, such that the digital data can be exactly retrieved from the polygonal c...