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VR
2009
IEEE
136views Virtual Reality» more  VR 2009»
14 years 4 months ago
An Image-Warping Architecture for VR: Low Latency versus Image Quality
Designing low end-to-end latency system architectures for virtual reality is still an open and challenging problem. We describe the design, implementation and evaluation of a clie...
Ferdi A. Smit, Robert van Liere, Stephan Beck, Ber...
VR
2008
IEEE
129views Virtual Reality» more  VR 2008»
14 years 4 months ago
Object-Capability Security in Virtual Environments
Access control is an important aspect of shared virtual environments. Resource access may not only depend on prior authorization, but also on context of usage such as distance or ...
Martin Scheffler, Jan P. Springer, Bernd Froehlich
LION
2007
Springer
138views Optimization» more  LION 2007»
14 years 4 months ago
A Continuous Characterization of Maximal Cliques in k-Uniform Hypergraphs
Abstract. In 1965 Motzkin and Straus established a remarkable connection between the local/global maximizers of the Lagrangian of a graph G over the standard simplex ∆ and the ma...
Samuel Rota Bulò, Marcello Pelillo
ICRA
2005
IEEE
124views Robotics» more  ICRA 2005»
14 years 3 months ago
Physical Path Planning Using the GNATs
— We continue our investigation into the application of pervasive, embedded networks to support multi-robot tasks. In this work we use a new a hardware platform, the GNATs, to ai...
Keith J. O'Hara, Victor Bigio, Eric R. Dodson, Ary...
ICCD
2007
IEEE
150views Hardware» more  ICCD 2007»
14 years 1 months ago
CAP: Criticality analysis for power-efficient speculative multithreading
While Speculative Multithreading (SM) on a Chip Multiprocessor (CMP) has the ability to speed-up hard-toparallelize applications, the power inefficiency of aggressive speculation ...
James Tuck, Wei Liu, Josep Torrellas