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» A Distributed Object Platform for Multimedia Applications
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ACSAC
2010
IEEE
13 years 5 months ago
Porscha: policy oriented secure content handling in Android
The penetration of cellular networks worldwide and emergence of smart phones has led to a revolution in mobile content. Users consume diverse content when, for example, exchanging...
Machigar Ongtang, Kevin R. B. Butler, Patrick Drew...
ATAL
2003
Springer
14 years 23 days ago
Authoring scenes for adaptive, interactive performances
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
MIR
2010
ACM
229views Multimedia» more  MIR 2010»
14 years 2 months ago
Wavelet, active basis, and shape script: a tour in the sparse land
Sparse coding is a key principle that underlies wavelet representation of natural images. In this paper, we explain that the effort of seeking a common wavelet sparse coding of i...
Zhangzhang Si, Ying Nian Wu
SSDBM
2005
IEEE
111views Database» more  SSDBM 2005»
14 years 1 months ago
Querying Streaming Geospatial Image Data: The GeoStreams Project
Data products generated from remotely-sensed, geospatial imagery (RSI) used in emerging areas, such as global climatology, environmental monitoring, land use, and disaster managem...
Quinn Hart, Michael Gertz