We describe an architecture for coping with latency and asynchrony of multisensory events in interactive virtual environments. We propose to decompose multisensory interactions in...
The force-update-rate requirements of transparent rendering of virtual environments are in conflict with the computational cost required for computing complex interactions betwee...
: Argumentation theory is often used in multi agent-systems to facilitate autonomous agent reasoning and multi-agent interaction. The technology can also be used to develop online ...
In multiagent environments, forms of social learning such as teaching and imitation have been shown to aid the transfer of knowledge from experts to learners in reinforcement lear...
This paper presents a software framework, called Collaborator, to provide a shared work-space supporting the activities of virtual teams. This system exploits seamless integration ...