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WSCG
2004
172views more  WSCG 2004»
13 years 8 months ago
A Geometry Data Independent Load Balancing Method For Graphics Parallel Rendering
We describe a novel load-balancing method for sort-first parallel graphics rendering systems. It gives up geometry data which could be very large and tends to cause unacceptable c...
Zhefan Jin, Jiaoying Shi
EGPGV
2004
Springer
181views Visualization» more  EGPGV 2004»
14 years 24 days ago
Parallel Multiresolution Volume Rendering of Large Data Sets with Error-Guided Load Balancing
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets. Using the wavelet transform, the raw data is first converted into a multires...
Chaoli Wang, Jinzhu Gao, Han-Wei Shen
EGPGV
2011
Springer
367views Visualization» more  EGPGV 2011»
13 years 4 months ago
Cross-Segment Load Balancing in Parallel Rendering
With faster graphics hardware comes the possibility to realize even more complicated applications that require more detailed data and provide better presentation. The processors ke...
Fatih Erol, Stefan Eilemann, Renato Pajarola
RT
1999
Springer
13 years 11 months ago
Decoupling Polygon Rendering from Geometry using Rasterization Hardware
The dramatically increasing size of polygonal models resulting from 3D scanning devices and advanced modeling techniques requires new approaches to reduce the load of geometry tran...
Rüdiger Westermann, Ove Sommer, Thomas Ertl
VISUALIZATION
2005
IEEE
14 years 1 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin