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MM
2003
ACM
118views Multimedia» more  MM 2003»
14 years 2 months ago
Generation of interactive multi-level video summaries
In this paper, we describe how a detail-on-demand representation for interactive video is used in video summarization. Our approach automatically generates a hypervideo composed o...
Frank M. Shipman III, Andreas Girgensohn, Lynn Wil...
VSGAMES
2010
120views Game Theory» more  VSGAMES 2010»
13 years 7 months ago
Randomly Generated 3D Environments for Serious Games
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...
CORR
2010
Springer
150views Education» more  CORR 2010»
13 years 8 months ago
Framework for Visualizing Model-Driven Software Evolution and its Application
Software Visualization encompasses the development and evaluation of methods for graphically representing different aspects of methods of software, including its structure, execut...
Akepogu Anand Rao, Karanam Madhavi
INFOVIS
1997
IEEE
14 years 29 days ago
Metrics for effective information visualization
Metrics for information visualization will help designers create and evaluate 3D information visualizations. Based on experience from 60+ 3D information visualizations, the metric...
Richard Brath
NPAR
2006
ACM
14 years 2 months ago
Real-time pencil rendering
ROJECTPROJECT ABSTRACTABSTRACTABSTRACT After achieving real-time photorealistic rendering, the computer graphics community is beginning to turn its attention to non-photorealistic ...
Hyunjun Lee, Sungtae Kwon, Seungyong Lee