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ACMACE
2007
ACM
13 years 12 months ago
Tangible comics: a performance space with full-body interaction
Tangible Comics is a computer vision based full-body interactive storytelling environment that also functions as a comics generator. Prevailing applications of full-body computer ...
Özge Samanci, Yanfeng Chen, Ali Mazalek
GECCO
2009
Springer
148views Optimization» more  GECCO 2009»
13 years 11 months ago
Tracking multiple objects in non-stationary video
One of the key problems in computer vision and pattern recognition is tracking. Multiple objects, occlusion, and tracking moving objects using a moving camera are some of the chal...
Hoang Nguyen, Bir Bhanu
MM
2005
ACM
139views Multimedia» more  MM 2005»
14 years 1 months ago
Multimodal affect recognition in learning environments
We propose a multi-sensor affect recognition system and evaluate it on the challenging task of classifying interest (or disinterest) in children trying to solve an educational pu...
Ashish Kapoor, Rosalind W. Picard
PR
2006
164views more  PR 2006»
13 years 7 months ago
Locally linear metric adaptation with application to semi-supervised clustering and image retrieval
Many computer vision and pattern recognition algorithms are very sensitive to the choice of an appropriate distance metric. Some recent research sought to address a variant of the...
Hong Chang, Dit-Yan Yeung
RECOMB
2004
Springer
14 years 8 months ago
Comparing in situ mRNA expression patterns of drosophila embryos
In situ staining of a target mRNA at several time points during the development of a D. melanogaster embryo gives one a detailed spatio-temporal view of the expression pattern of ...
Hanchuan Peng, Eugene W. Myers