This paper presents a novel approach that achieves complete matching of 3D dynamic surfaces. Surfaces are captured from multi-view video data and represented by sequences of 3D ma...
We describe a novel method whereby a particle filter is used to create a potential field for robot control without prior clustering. We show an application of this technique to ...
This paper introduces a novel method for surface reconstruction using the depth discontinuity information captured by a multi-flash camera while the object moves along a known tr...
Daniel E. Crispell, Douglas Lanman, Peter G. Sible...
This paper presents a fast and robust sprite generation algorithm for MPEG-4 video coding. Our contributions consist of two aspects. Firstly, a fast and robust Global Motion Estima...
Application designers of collaborative distributed Virtual Environments must account for the influence of the network connection and its detrimental effects on user performance. ...
Alexey Tumanov, Robert S. Allison, Wolfgang St&uum...