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» A Performance Based Parametric Model for Facial Animation
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CVPR
2005
IEEE
14 years 8 months ago
2D Statistical Models of Facial Expressions for Realistic 3D Avatar Animation
We address the issue of modelling facial expressions for realistic 3D avatar animation. We introduce a hierarchical decomposition of a human face into different components and mod...
Lukasz Zalewski, Shaogang Gong
CA
2002
IEEE
13 years 11 months ago
CoArt: Co-articulation Region Analysis for Control of 2D Characters
A facial analysis-synthesis framework based on a concise set of local, independently actuated, Coarticulation Regions (CR) is presented for the control of 2D animated characters. ...
Douglas Fidaleo, Ulrich Neumann
CG
2006
Springer
13 years 6 months ago
Facial animation based on context-dependent visemes
This paper presents a novel approach for the generation of realistic speech synchronized 3D facial animation that copes with anticipatory and perseveratory coarticulation. The met...
José Mario De Martino, Léo Pini Maga...
FGR
2000
IEEE
211views Biometrics» more  FGR 2000»
13 years 11 months ago
Recognizing Lower Face Action Units for Facial Expression Analysis
Most automatic expression analysis systems attempt to recognize a small set of prototypic expressions (e.g. happiness and anger). Such prototypic expressions, however, occur infre...
Ying-li Tian, Takeo Kanade, Jeffrey F. Cohn
APGV
2010
ACM
247views Visualization» more  APGV 2010»
13 years 10 months ago
Perception of linear and nonlinear motion properties using a FACS validated 3D facial model
In this paper we present the first Facial Action Coding System (FACS) valid model to be based on dynamic 3D scans of human faces for use in graphics and psychological research. T...
Darren Cosker, Eva Krumhuber, Adrian Hilton